With these Switch games, you can take the strangest games with you wherever you go.
Nintendo has a long and respected history in the gaming world because it has made creative decisions that have made its games and systems stand out. Even though the Switch is aimed at a wide range of gamers, hit games from long-running series like Mario, Kirby, and The Legend of Zelda have successfully changed how they work.
There are a lot of safe games for newcomers on the Switch, which is great for the industry as a whole, but longtime fans are always looking for games that surprise and please them. Here are some of the most unique things you can do with Nintendo’s hybrid device.
WarioWare: Get It Together
WarioWare was the first mini-game collection for the Game Boy Advance. It had a style that was in your face and a strict time limit that made you think on your feet. The original game is offered as part of the Switch online expansion pack for people who want to try a truly bizarre single-player game. But Multiplayer Madness might be a better fit for the series because the fast-paced minigames and amazingly weird mix of media make for a fun and memorable gathering.
The best thing about this game is that it lets you handle games with special skills. Everyone can choose a character from the WarioWare series. The characters have different, easy-to-use control systems, and players can work together or against each other to solve surprising problems. Veterans of Nintendo’s strangest running series will find the new controls to be a welcome challenge.
No More Heroes
Suda 51 is known for making some of the craziest character action games on the market. This is hard to do, given that Bayonetta and Devil May Cry were the first games in the genre to go over the top. Every game in Suda’s famous No More Heroes series is now updated and playable on Switch. They follow the travels of an otaku named Travis Touchdown, who uses a fake lightsaber to fight off alien threats.
A lot of work goes into making these games look like they were made by kids, from the save places in the toilet to the up-and-down motion controls used to charge the beam katana. The funny, offbeat jokes stand out against the rich, colorful cartoons in a way that feels truly original. No More Heroes goes one step further by having bosses talk about deep, spiritual ideas. Some people can’t handle how many different themes clash with each other, but for others, this silly series fills a need like no other.
Katamari Damacy Reroll
For those who haven’t played these popular games, Katamari Damacy is a game in which you roll everyday things into a ball that gets bigger as you add more and more things to it. The destruction of environments is contrasted by cell-shaded, pastel-colored graphics and a J-pop music that has won awards.
During the story mode, the strange parts are at their best. In the first game, Katamari Damacy, it is shown that the Katamari ball is used to make new stars and planets after the protagonist’s father, the King of all Cosmos, destroyed the old ones. During the mission to save space, there is a smaller story about a scientist, his wife, and their kids who are more aware of the world and their surroundings than any adult.
In the second game, We Love Katamari, after saving the known universe, the god-like beings from the first game have a lot of fame for saving the world and feel like they need to make a better future for people to be happy. Along with this, the game gives these gods a heartfelt backstory that includes, of all things, boxing and getting over childhood trauma, all while keeping a silly and upbeat tone that doesn’t make the subjects seem less important.
Deadly Premonition: Origins
The uncanny adventures of detective York Morgan is an experience that welcomes glitches and bad design along with psychological horror and Western culture. Each strange thing adds up to a spooky, calm atmosphere that reminds me of Twin Peaks. Both have complicated stories that mess with the audience in their own ways.
On the surface, Deadly Premonition looks like a normal third-person shooter, but after a while, strange things start to show through. Voice lines about talks that have nothing to do with the game pop up out of nowhere, missions with overly boring goals are “so bad it’s good,” and cutscenes are a master class in stilted dialogue, strangely captivating music, and low-budget graphics. The funny thing is that even though each part seems broken and off-putting at first glance, the careful attention paid to these details creates a scary experience that stays with you, for better or worse.
Anodyne 2 is a one-of-a-kind experience that tells a story about viruses in the air through strange images. This Zelda-inspired adventure has a good mix of 3D exploration and 2D puzzle solving. It takes some of the best parts from the whole series, like the size-based mechanics from Minish Cap, the scary stories and environments from Majora’s Mask, and the classic dungeon designs that wouldn’t feel out of place in A Link to the Past.
Even though Anodyne and its sequel are a tribute to Nintendo’s best-known adventurer, they flip the script on the hero’s travels by adding sequences that stand out by breaking traditional game rules. With miniaturization, you can look into the thoughts and bodies of almost every NPC to solve puzzles and learn a new way of looking at a threat that is so close. Strange things, like the graphics, music, game mechanics, and puzzles, bring out the cosmic fear that hangs over the world and its people in a very real way.
Back in the 1990s, people were honest on the internet. People were excited to try out this new technology and share their thoughts with the whole world. This feeling is reflected in Hypnospace Outlaw, which is a game that takes players through the wild world of the information superhighway. People can relate to the weird characters in Wordle Unlimited thanks to the online message boards that are full of gifs and old slang feeds.
By policing these carefully made websites, it’s your job to catch small-time internet crooks, but the game doesn’t dwell on the moral questions raised by these actions. Instead, it uses this mechanic to show how these online characters change when they have to deal with the state. This leads to an unexpectedly important story that looks at the pros and cons of sharing personal information with people you don’t know.
If these topics are too much for you, it’s easy to find things to do to take your mind off them. You can look at funny websites, collect fake Pokemon cards, or listen to new classic songs on a media player.
Wario Land 3
Over the years, Nintendo has made a lot of platform games. Most of the company’s best-known series have a lot of running and dancing and are aimed at specific groups of people. Wario Land is the opposite of 2D Mario platformers, which tend to move much more slowly and let you try out weird power-ups.
The third game in the series is available on Nintendo’s online Game Boy service. It adds metroidvania features to the series, which makes it more interesting to learn more about how the game works. Other series staples, like minigames and colorful worlds, are introduced here for the first time. This adds WarioWare features to a tightly designed platformer.
It’s a shame that the rest of the series isn’t on the Switch and that there hasn’t been a new game in the series since 2008. However, Wario Land 3 is considered one of the best Game Boy Color games, so it’s great that there’s an easy way to play it.
Ace Angler: Fishing Spirits
There are a lot of crazy video games from Japan that never make it to the West. It’s hard to move these big machines because each game has its own internal parts and external controls to make it stand out in a sea of money-grabbing cabinets. Ace Angler, Namco’s fishing game with a lightgun style, came to the Switch in 2019. It was only released in Japan, but a real copy with an English cover could be brought in. But there was even better news when the sequel Ace Angler: Fishing Spirits came out on the eShop at the end of 2022. It came out at the same time in both the east and west.
When you look at how the game is played from moment to moment, it’s easy to see how jumbled the graphics are. A lot of effects fly across the screen to show how each rod works. Fish that look wild and dangerous act strangely because their natural environment is being changed. There are also a lot of shiny things to make you feel good. If you want to feel like you’re in an arcade, the motion controls built into the Joy-Cons and the tabletop display of the Switch’s screen when it’s not docked are surprisingly close.